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- Path: nntp.hut.fi!usenet
- From: oahvenla@hyppynaru.cs.hut.fi (Osma Ahvenlampi)
- Newsgroups: comp.sys.amiga.misc,comp.sys.amiga.hardware
- Subject: Re: CyberGraphX memory (Was: Haynie joins AT team)
- Date: 29 Mar 1996 01:01:12 +0200
- Organization: What, me, organised?
- Sender: oahvenla@hyppynaru.cs.hut.fi
- Distribution: inet
- Message-ID: <jdjn350x1on.fsf@hyppynaru.cs.hut.fi>
- References: <14FEF421@cu-amiga.demon.co.uk> <4inrtg$hlp@vixen.cso.uiuc.edu>
- <4itcta$lpa@coranto.ucs.mun.ca> <4iutet$cb2@astfgl.idb.hist.no>
- <neilo-2303961948150001@d59-1.cpe.maroochydore.aone.net.au>
- <3156B2C7.2E09@plea.se> <4j9dcd$mmi@Venus.mcs.com>
- <4jamk8$dbs@daily-planet.execpc.com>
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- In-reply-to: innuendo@mail.execpc.com's message of 27 Mar 1996 06:18:48 GMT
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-
- In article <4jamk8$dbs@daily-planet.execpc.com> innuendo@mail.execpc.com (Jonathan Gapen) writes:
- > Well now, lets do a little math here. Let's take a typical screen, say 800
- >pixels high, 600 pixels wide, and 24 bits deep, or 3 bytes per pixel. That's
- >480,000 pixels at three bytes each: 1,440,000 bytes. Even a simple 8 bit
- >640x480 screen takes nearly 300k of memory. It's not a flaw in SVGA chipsets,
- >or CyberGraphX, it's just that high color screens take a lot of memory. As a
- >certain Ambassador once said, "And here we are, victims of mathematics!" :-)
-
- That's SO unfair, dammit. I want a machine that can give me a
- 1280x1024 picture in 32 bits (alpha channel, you know) and only use
- 50K memory for it. Oh, the days of C-64, when a display took at most
- 8000 bytes of memory..
-
- --
- Chaste makes waste.
- | "Osma Ahvenlampi" <mailto:oa@iki.fi> <http://www.iki.fi/oa/> |
- | Amiga&BeBox&ClassAct&Voodoo&ARTech cool stuff: I-Net225&AWeb |
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